Automobilista 2: Early access and development update

The Kyalami Grand Prix Circuit is now available in Automobilista 2! Also featuring in this latest update is the Sigma P1, which despite the name actually raced in P2 class for most of 2019, thanks to a somewhat overweight drivetrain.

That´s the P2 car in the game now – the 2020 car promises to be a big step forward to bring the fight to the AJRs in P1 class, and once it gets to race it will have a version in AMS2 as well!

With these additions, we are now up to 40 unique racing classes, 40 venues for over 70 layouts! Check out the full updated car & tracklist here.

The new update rectifies some netcode issues that have made close racing difficult in Multiplayer mode up to now – all good for quality online action now!

The new build also brings a round of AI performance calibration in this build to balance performance vs player following recent modifications, as a result you may find necessary to adjust AI Strength from what you were running before in certain series in order to get the same performance from the AI) the goal being for less adjustments needed from series to series).

Steam early access for Automobilista 2 – FAQs and general information:

Why Early Access?
Automobilista 2 is a thorough racing simulator featuring some of the most sophisticated simulation models and a very large motorsports scope. A short Early Access period will help us tune it to its utmost potential in order to have it firing on all cylinders towards its full release.

Approximately how long will this game be in Early Access?
4 to 8 weeks.

How is the full version planned to differ from the Early Access version?
More game modes: Time Trial and Championship modes will be added over the course of Early Access (currently Custom Race, Test Day and Multiplayer are available).
Key game features such as a Multiplayer Rating System will be introduced over the course of Early Access.
Content: Although the game already features a wide roster of cars and tracks, it will be expanded further during Early Access in time for the full release.
General improvements to User Interface, AI, Audio, Visuals and Physics are planned throughout Early Access and beyond.
Localization: Portuguese, Spanish, Italian, French, German localization will be added in time for release.”

What is the current state of the Early Access version?
The game is already fairly complete in terms of content with 20 unique series and 40 race tracks featuring 100 unique layout in total. It runs stably, is relatively light on system resources and supports a wide range hardware and periphericals; Game modes include fully customizable race weekends, private testing and Multiplayer.

Will the game be priced differently during and after Early Access?
Yes – the base game originally had a 40% discount over the full price on release, the current price is 20% off the release price.

How are you planning on involving the Community in your development process?
Reiza is regularly engaged with users in our development forum and feeback from the sim racing community at large is a guiding light for the development of AMS2 during Early Access and beyond.

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